I have not been taught 3d modelling in any official capacity but I find it fun and it is pretty related to games so here is my portfolio of 3d models I have made. They are a mix of designed for game/ animation purposes and 3d printing which I also do as a hobby sometimes

One of my most detailed modelling projects so far, is this panel board American house which I made both the interior and exterior of. It's based off the album art for Lp1 by Americ Anfootball. I learned how to make trees for my background, I also learnt how to use an rgb image to create a texture mask which I use on the outside to show where the paint has been worn down on the porch and on the inside to show damage on the walls. Everything bar the windows and doors was made by me the former were utlizing the archimesh addon in blender.

Fanart piece I did after watching Arcane Season 2, It's the Chomper grenade used by Jinx. I Modelled it in Blender and textured it in Substance Painter.

This one wasn't designed with anything particularly in mind, I took inspiration from the jet gun from Black Ops 6 Zombies. This was mainly a learning exercise as I learnt techniques to create the wire bundles as well as using a displacement texture to create the greeble(?) area in the middle.

I did a number of lightsabers as they are so varied with the shapes they used I thought it would be great practice to learn modelling, this was the last and best one I made Plo Koons Lightsaber. I used substance painter to create the slightly scratched metal appearance and then I took that back into blender to render it where I learnt how to use lighting in my renders better with the glow of the blade and buttons.

Other lightsabers I made previously including: Anakin, Obi Wan & Qui Gon Jin